2025-04-28 08:47:28 +08:00

1636 lines
64 KiB
C

/*****************************************************************************
* pixel.c: ppc pixel metrics
*****************************************************************************
* Copyright (C) 2003-2025 x264 project
*
* Authors: Eric Petit <eric.petit@lapsus.org>
* Guillaume Poirier <gpoirier@mplayerhq.hu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at licensing@x264.com.
*****************************************************************************/
#include "common/common.h"
#include "ppccommon.h"
#include "pixel.h"
#if !HIGH_BIT_DEPTH
/***********************************************************************
* SAD routines
**********************************************************************/
#define PIXEL_SAD_ALTIVEC( name, lx, ly, a, b ) \
static int name( uint8_t *pix1, intptr_t i_pix1, \
uint8_t *pix2, intptr_t i_pix2 ) \
{ \
ALIGNED_16( int sum ); \
\
LOAD_ZERO; \
vec_u8_t pix1v, pix2v; \
vec_s32_t sumv = zero_s32v; \
for( int y = 0; y < ly; y++ ) \
{ \
pix1v = vec_vsx_ld( 0, pix1 ); \
pix2v = vec_vsx_ld( 0, pix2 ); \
sumv = (vec_s32_t) vec_sum4s( \
vec_absd( pix1v, pix2v ), \
(vec_u32_t) sumv ); \
pix1 += i_pix1; \
pix2 += i_pix2; \
} \
sumv = vec_sum##a( sumv, zero_s32v ); \
sumv = vec_splat( sumv, b ); \
vec_ste( sumv, 0, &sum ); \
return sum; \
}
PIXEL_SAD_ALTIVEC( pixel_sad_16x16_altivec, 16, 16, s, 3 )
PIXEL_SAD_ALTIVEC( pixel_sad_8x16_altivec, 8, 16, 2s, 1 )
PIXEL_SAD_ALTIVEC( pixel_sad_16x8_altivec, 16, 8, s, 3 )
PIXEL_SAD_ALTIVEC( pixel_sad_8x8_altivec, 8, 8, 2s, 1 )
/***********************************************************************
* SATD routines
**********************************************************************/
/***********************************************************************
* VEC_HADAMAR
***********************************************************************
* b[0] = a[0] + a[1] + a[2] + a[3]
* b[1] = a[0] + a[1] - a[2] - a[3]
* b[2] = a[0] - a[1] - a[2] + a[3]
* b[3] = a[0] - a[1] + a[2] - a[3]
**********************************************************************/
#define VEC_HADAMAR(a0,a1,a2,a3,b0,b1,b2,b3) \
b2 = vec_add( a0, a1 ); \
b3 = vec_add( a2, a3 ); \
a0 = vec_sub( a0, a1 ); \
a2 = vec_sub( a2, a3 ); \
b0 = vec_add( b2, b3 ); \
b1 = vec_sub( b2, b3 ); \
b2 = vec_sub( a0, a2 ); \
b3 = vec_add( a0, a2 )
/***********************************************************************
* VEC_ABS
***********************************************************************
* a: s16v
*
* a = abs(a)
*
* Call vec_sub()/vec_max() instead of vec_abs() because vec_abs()
* actually also calls vec_splat(0), but we already have a null vector.
**********************************************************************/
#define VEC_ABS(a) \
a = vec_max( a, vec_sub( zero_s16v, a ) );
#define VEC_ABSOLUTE(a) (vec_u16_t)vec_max( a, vec_sub( zero_s16v, a ) )
/***********************************************************************
* VEC_ADD_ABS
***********************************************************************
* a: s16v
* b, c: s32v
*
* c[i] = abs(a[2*i]) + abs(a[2*i+1]) + [bi]
**********************************************************************/
#define VEC_ADD_ABS(a,b,c) \
VEC_ABS( a ); \
c = vec_sum4s( a, b )
static ALWAYS_INLINE vec_s32_t add_abs_4( vec_s16_t a, vec_s16_t b,
vec_s16_t c, vec_s16_t d )
{
vec_s16_t t0 = vec_abs( a );
vec_s16_t t1 = vec_abs( b );
vec_s16_t t2 = vec_abs( c );
vec_s16_t t3 = vec_abs( d );
vec_s16_t s0 = vec_adds( t0, t1 );
vec_s16_t s1 = vec_adds( t2, t3 );
vec_s32_t s01 = vec_sum4s( s0, vec_splat_s32( 0 ) );
vec_s32_t s23 = vec_sum4s( s1, vec_splat_s32( 0 ) );
return vec_add( s01, s23 );
}
/***********************************************************************
* SATD 4x4
**********************************************************************/
static int pixel_satd_4x4_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v;
vec_s16_t temp0v, temp1v, temp2v, temp3v;
vec_s32_t satdv;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v );
/* Hadamar H */
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
diff0v, diff1v, diff2v, diff3v );
/* Hadamar V */
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
satdv = add_abs_4( temp0v, temp1v, temp2v, temp3v );
satdv = vec_sum2s( satdv, zero_s32v );
satdv = vec_splat( satdv, 1 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* SATD 4x8
**********************************************************************/
static int pixel_satd_4x8_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v;
vec_s16_t temp0v, temp1v, temp2v, temp3v;
vec_s32_t satdv;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
diff0v, diff1v, diff2v, diff3v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
satdv = add_abs_4( temp0v, temp1v, temp2v, temp3v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 4, diff3v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_TRANSPOSE_4( temp0v, temp1v, temp2v, temp3v,
diff0v, diff1v, diff2v, diff3v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
satdv = vec_add( satdv, add_abs_4( temp0v, temp1v, temp2v, temp3v ) );
satdv = vec_sum2s( satdv, zero_s32v );
satdv = vec_splat( satdv, 1 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
static ALWAYS_INLINE vec_s32_t add_abs_8( vec_s16_t a, vec_s16_t b,
vec_s16_t c, vec_s16_t d,
vec_s16_t e, vec_s16_t f,
vec_s16_t g, vec_s16_t h )
{
vec_s16_t t0 = vec_abs( a );
vec_s16_t t1 = vec_abs( b );
vec_s16_t t2 = vec_abs( c );
vec_s16_t t3 = vec_abs( d );
vec_s16_t s0 = vec_adds( t0, t1 );
vec_s16_t s1 = vec_adds( t2, t3 );
vec_s32_t s01 = vec_sum4s( s0, vec_splat_s32( 0 ) );
vec_s32_t s23 = vec_sum4s( s1, vec_splat_s32( 0 ) );
vec_s16_t t4 = vec_abs( e );
vec_s16_t t5 = vec_abs( f );
vec_s16_t t6 = vec_abs( g );
vec_s16_t t7 = vec_abs( h );
vec_s16_t s2 = vec_adds( t4, t5 );
vec_s16_t s3 = vec_adds( t6, t7 );
vec_s32_t s0145 = vec_sum4s( s2, s01 );
vec_s32_t s2367 = vec_sum4s( s3, s23 );
return vec_add( s0145, s2367 );
}
/***********************************************************************
* SATD 8x4
**********************************************************************/
static int pixel_satd_8x4_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v;
vec_s16_t temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v;
vec_s32_t satdv;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
/* This causes warnings because temp4v...temp7v haven't be set,
but we don't care */
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
satdv = add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_sum2s( satdv, zero_s32v );
satdv = vec_splat( satdv, 1 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* SATD 8x8
**********************************************************************/
static int pixel_satd_8x8_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v;
vec_s16_t temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v;
vec_s32_t satdv;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
satdv = add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_sums( satdv, zero_s32v );
satdv = vec_splat( satdv, 3 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* SATD 8x16
**********************************************************************/
static int pixel_satd_8x16_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v;
vec_s16_t temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v;
vec_s32_t satdv;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
satdv = add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v );
VEC_HADAMAR( diff0v, diff1v, diff2v, diff3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diff4v, diff5v, diff6v, diff7v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_add( satdv, add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v ) );
satdv = vec_sums( satdv, zero_s32v );
satdv = vec_splat( satdv, 3 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* SATD 16x8
**********************************************************************/
static int pixel_satd_16x8_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
LOAD_ZERO;
vec_s32_t satdv;
vec_s16_t pix1v, pix2v;
vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
diffh4v, diffh5v, diffh6v, diffh7v;
vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
diffl4v, diffl5v, diffl6v, diffl7v;
vec_s16_t temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v;
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffh0v, diffh1v, diffh2v, diffh3v,
diffh4v, diffh5v, diffh6v, diffh7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
satdv = add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffl0v, diffl1v, diffl2v, diffl3v,
diffl4v, diffl5v, diffl6v, diffl7v );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_add( satdv, add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v ) );
satdv = vec_sums( satdv, zero_s32v );
satdv = vec_splat( satdv, 3 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* SATD 16x16
**********************************************************************/
static int pixel_satd_16x16_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
ALIGNED_16( int i_satd );
LOAD_ZERO;
vec_s32_t satdv;
vec_s16_t pix1v, pix2v;
vec_s16_t diffh0v, diffh1v, diffh2v, diffh3v,
diffh4v, diffh5v, diffh6v, diffh7v;
vec_s16_t diffl0v, diffl1v, diffl2v, diffl3v,
diffl4v, diffl5v, diffl6v, diffl7v;
vec_s16_t temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v;
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffh0v, diffh1v, diffh2v, diffh3v,
diffh4v, diffh5v, diffh6v, diffh7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
satdv = add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffl0v, diffl1v, diffl2v, diffl3v,
diffl4v, diffl5v, diffl6v, diffl7v );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_add( satdv, add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v ) );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh0v, diffl0v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh1v, diffl1v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh2v, diffl2v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh3v, diffl3v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh4v, diffl4v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh5v, diffl5v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh6v, diffl6v );
VEC_DIFF_HL( pix1, i_pix1, pix2, i_pix2, diffh7v, diffl7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffh0v, diffh1v, diffh2v, diffh3v,
diffh4v, diffh5v, diffh6v, diffh7v );
VEC_HADAMAR( diffh0v, diffh1v, diffh2v, diffh3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffh4v, diffh5v, diffh6v, diffh7v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_add( satdv, add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v ) );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
VEC_TRANSPOSE_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v,
diffl0v, diffl1v, diffl2v, diffl3v,
diffl4v, diffl5v, diffl6v, diffl7v );
VEC_HADAMAR( diffl0v, diffl1v, diffl2v, diffl3v,
temp0v, temp1v, temp2v, temp3v );
VEC_HADAMAR( diffl4v, diffl5v, diffl6v, diffl7v,
temp4v, temp5v, temp6v, temp7v );
satdv = vec_add( satdv, add_abs_8( temp0v, temp1v, temp2v, temp3v,
temp4v, temp5v, temp6v, temp7v ) );
satdv = vec_sums( satdv, zero_s32v );
satdv = vec_splat( satdv, 3 );
vec_ste( satdv, 0, &i_satd );
return i_satd >> 1;
}
/***********************************************************************
* Interleaved SAD routines
**********************************************************************/
static void pixel_sad_x4_16x16_altivec( uint8_t *fenc,
uint8_t *pix0, uint8_t *pix1,
uint8_t *pix2, uint8_t *pix3,
intptr_t i_stride, int scores[4] )
{
ALIGNED_16( int sum0 );
ALIGNED_16( int sum1 );
ALIGNED_16( int sum2 );
ALIGNED_16( int sum3 );
LOAD_ZERO;
vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
vec_s32_t sum0v, sum1v, sum2v, sum3v;
sum0v = vec_splat_s32(0);
sum1v = vec_splat_s32(0);
sum2v = vec_splat_s32(0);
sum3v = vec_splat_s32(0);
for( int y = 0; y < 8; y++ )
{
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
pix3v = vec_vsx_ld( 0, pix3 );
pix3 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
sum3v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix3v ), (vec_u32_t) sum3v );
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
pix3v = vec_vsx_ld( 0, pix3 );
pix3 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
sum3v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix3v ), (vec_u32_t) sum3v );
}
sum0v = vec_sums( sum0v, zero_s32v );
sum1v = vec_sums( sum1v, zero_s32v );
sum2v = vec_sums( sum2v, zero_s32v );
sum3v = vec_sums( sum3v, zero_s32v );
sum0v = vec_splat( sum0v, 3 );
sum1v = vec_splat( sum1v, 3 );
sum2v = vec_splat( sum2v, 3 );
sum3v = vec_splat( sum3v, 3 );
vec_ste( sum0v, 0, &sum0);
vec_ste( sum1v, 0, &sum1);
vec_ste( sum2v, 0, &sum2);
vec_ste( sum3v, 0, &sum3);
scores[0] = sum0;
scores[1] = sum1;
scores[2] = sum2;
scores[3] = sum3;
}
static void pixel_sad_x3_16x16_altivec( uint8_t *fenc, uint8_t *pix0,
uint8_t *pix1, uint8_t *pix2,
intptr_t i_stride, int scores[3] )
{
ALIGNED_16( int sum0 );
ALIGNED_16( int sum1 );
ALIGNED_16( int sum2 );
LOAD_ZERO;
vec_u8_t fencv, pix0v, pix1v, pix2v;
vec_s32_t sum0v, sum1v, sum2v;
sum0v = vec_splat_s32(0);
sum1v = vec_splat_s32(0);
sum2v = vec_splat_s32(0);
for( int y = 0; y < 8; y++ )
{
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
}
sum0v = vec_sums( sum0v, zero_s32v );
sum1v = vec_sums( sum1v, zero_s32v );
sum2v = vec_sums( sum2v, zero_s32v );
sum0v = vec_splat( sum0v, 3 );
sum1v = vec_splat( sum1v, 3 );
sum2v = vec_splat( sum2v, 3 );
vec_ste( sum0v, 0, &sum0);
vec_ste( sum1v, 0, &sum1);
vec_ste( sum2v, 0, &sum2);
scores[0] = sum0;
scores[1] = sum1;
scores[2] = sum2;
}
static void pixel_sad_x4_16x8_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,
uint8_t *pix3, intptr_t i_stride, int scores[4] )
{
ALIGNED_16( int sum0 );
ALIGNED_16( int sum1 );
ALIGNED_16( int sum2 );
ALIGNED_16( int sum3 );
LOAD_ZERO;
vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v;
vec_s32_t sum0v, sum1v, sum2v, sum3v;
sum0v = vec_splat_s32(0);
sum1v = vec_splat_s32(0);
sum2v = vec_splat_s32(0);
sum3v = vec_splat_s32(0);
for( int y = 0; y < 4; y++ )
{
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld( 0, fenc );
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
pix3v = vec_vsx_ld( 0, pix3 );
pix3 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
sum3v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix3v ), (vec_u32_t) sum3v );
pix0v = vec_vsx_ld( 0, pix0 );
pix0 += i_stride;
pix1v = vec_vsx_ld( 0, pix1 );
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld( 0, pix2 );
pix2 += i_stride;
pix3v = vec_vsx_ld( 0, pix3 );
pix3 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
sum3v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix3v ), (vec_u32_t) sum3v );
}
sum0v = vec_sums( sum0v, zero_s32v );
sum1v = vec_sums( sum1v, zero_s32v );
sum2v = vec_sums( sum2v, zero_s32v );
sum3v = vec_sums( sum3v, zero_s32v );
sum0v = vec_splat( sum0v, 3 );
sum1v = vec_splat( sum1v, 3 );
sum2v = vec_splat( sum2v, 3 );
sum3v = vec_splat( sum3v, 3 );
vec_ste( sum0v, 0, &sum0);
vec_ste( sum1v, 0, &sum1);
vec_ste( sum2v, 0, &sum2);
vec_ste( sum3v, 0, &sum3);
scores[0] = sum0;
scores[1] = sum1;
scores[2] = sum2;
scores[3] = sum3;
}
#define PROCESS_PIXS \
vec_u8_t pix0vH = vec_vsx_ld( 0, pix0 ); \
pix0 += i_stride; \
\
vec_u8_t pix1vH = vec_vsx_ld( 0, pix1 ); \
pix1 += i_stride; \
\
vec_u8_t fencvH = vec_vsx_ld( 0, fenc ); \
fenc += FENC_STRIDE; \
\
vec_u8_t pix2vH = vec_vsx_ld( 0, pix2 ); \
pix2 += i_stride; \
\
vec_u8_t pix0vL = vec_vsx_ld( 0, pix0 ); \
pix0 += i_stride; \
\
vec_u8_t pix1vL = vec_vsx_ld( 0, pix1 ); \
pix1 += i_stride; \
\
vec_u8_t fencvL = vec_vsx_ld( 0, fenc ); \
fenc += FENC_STRIDE; \
\
vec_u8_t pix2vL = vec_vsx_ld( 0, pix2 ); \
pix2 += i_stride; \
\
fencv = xxpermdi( fencvH, fencvL, 0 ); \
pix0v = xxpermdi( pix0vH, pix0vL, 0 ); \
pix1v = xxpermdi( pix1vH, pix1vL, 0 ); \
pix2v = xxpermdi( pix2vH, pix2vL, 0 ); \
\
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v ); \
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v ); \
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
#define PIXEL_SAD_X3_ALTIVEC( name, ly ) \
static void name( uint8_t *fenc, uint8_t *pix0, \
uint8_t *pix1, uint8_t *pix2, \
intptr_t i_stride, int scores[3] ) \
{ \
ALIGNED_16( int sum0 ); \
ALIGNED_16( int sum1 ); \
ALIGNED_16( int sum2 ); \
\
LOAD_ZERO; \
vec_u8_t fencv, pix0v, pix1v, pix2v; \
vec_s32_t sum0v, sum1v, sum2v; \
\
sum0v = vec_splat_s32( 0 ); \
sum1v = vec_splat_s32( 0 ); \
sum2v = vec_splat_s32( 0 ); \
\
for( int y = 0; y < ly; y++ ) \
{ \
PROCESS_PIXS \
} \
\
sum0v = vec_sums( sum0v, zero_s32v ); \
sum1v = vec_sums( sum1v, zero_s32v ); \
sum2v = vec_sums( sum2v, zero_s32v ); \
\
sum0v = vec_splat( sum0v, 3 ); \
sum1v = vec_splat( sum1v, 3 ); \
sum2v = vec_splat( sum2v, 3 ); \
\
vec_ste( sum0v, 0, &sum0 ); \
vec_ste( sum1v, 0, &sum1 ); \
vec_ste( sum2v, 0, &sum2 ); \
\
scores[0] = sum0; \
scores[1] = sum1; \
scores[2] = sum2; \
}
PIXEL_SAD_X3_ALTIVEC( pixel_sad_x3_8x8_altivec, 4 )
PIXEL_SAD_X3_ALTIVEC( pixel_sad_x3_8x16_altivec, 8 )
static void pixel_sad_x3_16x8_altivec( uint8_t *fenc, uint8_t *pix0,
uint8_t *pix1, uint8_t *pix2,
intptr_t i_stride, int scores[3] )
{
ALIGNED_16( int sum0 );
ALIGNED_16( int sum1 );
ALIGNED_16( int sum2 );
LOAD_ZERO;
vec_u8_t fencv, pix0v, pix1v, pix2v;
vec_s32_t sum0v, sum1v, sum2v;
sum0v = vec_splat_s32(0);
sum1v = vec_splat_s32(0);
sum2v = vec_splat_s32(0);
for( int y = 0; y < 4; y++ )
{
pix0v = vec_vsx_ld(0, pix0);
pix0 += i_stride;
pix1v = vec_vsx_ld(0, pix1);
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld(0, pix2);
pix2 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
pix0v = vec_vsx_ld(0, pix0);
pix0 += i_stride;
pix1v = vec_vsx_ld(0, pix1);
pix1 += i_stride;
fencv = vec_ld(0, fenc);
fenc += FENC_STRIDE;
pix2v = vec_vsx_ld(0, pix2);
pix2 += i_stride;
sum0v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix0v ), (vec_u32_t) sum0v );
sum1v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix1v ), (vec_u32_t) sum1v );
sum2v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix2v ), (vec_u32_t) sum2v );
}
sum0v = vec_sums( sum0v, zero_s32v );
sum1v = vec_sums( sum1v, zero_s32v );
sum2v = vec_sums( sum2v, zero_s32v );
sum0v = vec_splat( sum0v, 3 );
sum1v = vec_splat( sum1v, 3 );
sum2v = vec_splat( sum2v, 3 );
vec_ste( sum0v, 0, &sum0);
vec_ste( sum1v, 0, &sum1);
vec_ste( sum2v, 0, &sum2);
scores[0] = sum0;
scores[1] = sum1;
scores[2] = sum2;
}
#define PIXEL_SAD_X4_ALTIVEC( name, ly ) \
static void name( uint8_t *fenc, \
uint8_t *pix0, uint8_t *pix1, \
uint8_t *pix2, uint8_t *pix3, \
intptr_t i_stride, int scores[4] ) \
{ \
ALIGNED_16( int sum0 ); \
ALIGNED_16( int sum1 ); \
ALIGNED_16( int sum2 ); \
\
LOAD_ZERO; \
vec_u8_t fencv, pix0v, pix1v, pix2v, pix3v; \
vec_s32_t sum0v, sum1v, sum2v, sum3v; \
\
sum0v = vec_splat_s32( 0 ); \
sum1v = vec_splat_s32( 0 ); \
sum2v = vec_splat_s32( 0 ); \
\
for( int y = 0; y < ly; y++ ) \
{ \
PROCESS_PIXS \
vec_u8_t pix3vH = vec_vsx_ld( 0, pix3 ); \
pix3 += i_stride; \
vec_u8_t pix3vL = vec_vsx_ld( 0, pix3 ); \
pix3 += i_stride; \
pix3v = xxpermdi( pix3vH, pix3vL, 0 ); \
sum3v = (vec_s32_t) vec_sum4s( vec_absd( fencv, pix3v ), (vec_u32_t) sum3v ); \
} \
\
sum0v = vec_sums( sum0v, zero_s32v ); \
sum1v = vec_sums( sum1v, zero_s32v ); \
sum2v = vec_sums( sum2v, zero_s32v ); \
sum3v = vec_sums( sum3v, zero_s32v ); \
\
vec_s32_t s01 = vec_mergel( sum0v, sum1v ); \
vec_s32_t s23 = vec_mergel( sum2v, sum3v ); \
vec_s32_t s = xxpermdi( s01, s23, 3 ); \
\
vec_vsx_st( s, 0, scores ); \
}
PIXEL_SAD_X4_ALTIVEC( pixel_sad_x4_8x8_altivec, 4 )
PIXEL_SAD_X4_ALTIVEC( pixel_sad_x4_8x16_altivec, 8 )
/***********************************************************************
* SSD routines
**********************************************************************/
static int pixel_ssd_16x16_altivec( uint8_t *pix1, intptr_t i_stride_pix1,
uint8_t *pix2, intptr_t i_stride_pix2 )
{
ALIGNED_16( int sum );
LOAD_ZERO;
vec_u8_t pix1vA, pix2vA, pix1vB, pix2vB;
vec_u32_t sumv;
vec_u8_t diffA, diffB;
sumv = vec_splat_u32(0);
pix2vA = vec_vsx_ld(0, pix2);
pix1vA = vec_ld(0, pix1);
for( int y = 0; y < 7; y++ )
{
pix1 += i_stride_pix1;
pix2 += i_stride_pix2;
pix2vB = vec_vsx_ld(0, pix2);
pix1vB = vec_ld(0, pix1);
diffA = vec_absd(pix1vA, pix2vA);
sumv = vec_msum(diffA, diffA, sumv);
pix1 += i_stride_pix1;
pix2 += i_stride_pix2;
pix2vA = vec_vsx_ld(0, pix2);
pix1vA = vec_ld(0, pix1);
diffB = vec_absd(pix1vB, pix2vB);
sumv = vec_msum(diffB, diffB, sumv);
}
pix1 += i_stride_pix1;
pix2 += i_stride_pix2;
pix2vB = vec_vsx_ld(0, pix2);
pix1vB = vec_ld(0, pix1);
diffA = vec_absd(pix1vA, pix2vA);
sumv = vec_msum(diffA, diffA, sumv);
diffB = vec_absd(pix1vB, pix2vB);
sumv = vec_msum(diffB, diffB, sumv);
sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
sumv = vec_splat(sumv, 3);
vec_ste((vec_s32_t) sumv, 0, &sum);
return sum;
}
static int pixel_ssd_8x8_altivec( uint8_t *pix1, intptr_t i_stride_pix1,
uint8_t *pix2, intptr_t i_stride_pix2 )
{
ALIGNED_16( int sum );
LOAD_ZERO;
vec_u8_t pix1v, pix2v;
vec_u32_t sumv;
vec_u8_t diffv;
const vec_u32_t sel = (vec_u32_t)CV(-1,-1,0,0);
sumv = vec_splat_u32(0);
for( int y = 0; y < 8; y++ )
{
pix1v = vec_vsx_ld(0, pix1);
pix2v = vec_vsx_ld(0, pix2);
diffv = vec_absd( pix1v, pix2v );
sumv = vec_msum(diffv, diffv, sumv);
pix1 += i_stride_pix1;
pix2 += i_stride_pix2;
}
sumv = vec_sel( zero_u32v, sumv, sel );
sumv = (vec_u32_t) vec_sums((vec_s32_t) sumv, zero_s32v);
sumv = vec_splat(sumv, 3);
vec_ste((vec_s32_t) sumv, 0, &sum);
return sum;
}
/****************************************************************************
* variance
****************************************************************************/
static uint64_t pixel_var_16x16_altivec( uint8_t *pix, intptr_t i_stride )
{
ALIGNED_16(uint32_t sum_tab[4]);
ALIGNED_16(uint32_t sqr_tab[4]);
LOAD_ZERO;
vec_u32_t sqr_v = zero_u32v;
vec_u32_t sum_v = zero_u32v;
for( int y = 0; y < 16; y++ )
{
vec_u8_t pix0_v = vec_ld(0, pix);
sum_v = vec_sum4s(pix0_v, sum_v);
sqr_v = vec_msum(pix0_v, pix0_v, sqr_v);
pix += i_stride;
}
sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
vec_ste(sum_v, 12, sum_tab);
vec_ste(sqr_v, 12, sqr_tab);
uint32_t sum = sum_tab[3];
uint32_t sqr = sqr_tab[3];
return sum + ((uint64_t)sqr<<32);
}
static uint64_t pixel_var_8x8_altivec( uint8_t *pix, intptr_t i_stride )
{
ALIGNED_16(uint32_t sum_tab[4]);
ALIGNED_16(uint32_t sqr_tab[4]);
LOAD_ZERO;
vec_u32_t sqr_v = zero_u32v;
vec_u32_t sum_v = zero_u32v;
static const vec_u8_t perm_tab[] =
{
CV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, /* pix=mod16, i_stride=mod16 */
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17),
CV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, /* pix=mod8, i_stride=mod16 */
0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F),
};
vec_u8_t perm = perm_tab[ ((uintptr_t)pix & 8) >> 3 ];
for( int y = 0; y < 4; y++ )
{
vec_u8_t pix0_v = vec_ld(0, pix);
vec_u8_t pix1_v = vec_ld(i_stride, pix);
vec_u8_t pix_v = vec_perm(pix0_v, pix1_v, perm);
sum_v = vec_sum4s(pix_v, sum_v);
sqr_v = vec_msum(pix_v, pix_v, sqr_v);
pix += i_stride<<1;
}
sum_v = (vec_u32_t)vec_sums( (vec_s32_t)sum_v, zero_s32v );
sqr_v = (vec_u32_t)vec_sums( (vec_s32_t)sqr_v, zero_s32v );
vec_ste(sum_v, 12, sum_tab);
vec_ste(sqr_v, 12, sqr_tab);
uint32_t sum = sum_tab[3];
uint32_t sqr = sqr_tab[3];
return sum + ((uint64_t)sqr<<32);
}
/**********************************************************************
* SA8D routines: sum of 8x8 Hadamard transformed differences
**********************************************************************/
/* SA8D_1D unrolled by 8 in Altivec */
#define SA8D_1D_ALTIVEC( sa8d0v, sa8d1v, sa8d2v, sa8d3v, \
sa8d4v, sa8d5v, sa8d6v, sa8d7v ) \
{ \
/* int a0 = SRC(0) + SRC(4) */ \
vec_s16_t a0v = vec_add(sa8d0v, sa8d4v); \
/* int a4 = SRC(0) - SRC(4) */ \
vec_s16_t a4v = vec_sub(sa8d0v, sa8d4v); \
/* int a1 = SRC(1) + SRC(5) */ \
vec_s16_t a1v = vec_add(sa8d1v, sa8d5v); \
/* int a5 = SRC(1) - SRC(5) */ \
vec_s16_t a5v = vec_sub(sa8d1v, sa8d5v); \
/* int a2 = SRC(2) + SRC(6) */ \
vec_s16_t a2v = vec_add(sa8d2v, sa8d6v); \
/* int a6 = SRC(2) - SRC(6) */ \
vec_s16_t a6v = vec_sub(sa8d2v, sa8d6v); \
/* int a3 = SRC(3) + SRC(7) */ \
vec_s16_t a3v = vec_add(sa8d3v, sa8d7v); \
/* int a7 = SRC(3) - SRC(7) */ \
vec_s16_t a7v = vec_sub(sa8d3v, sa8d7v); \
\
/* int b0 = a0 + a2 */ \
vec_s16_t b0v = vec_add(a0v, a2v); \
/* int b2 = a0 - a2; */ \
vec_s16_t b2v = vec_sub(a0v, a2v); \
/* int b1 = a1 + a3; */ \
vec_s16_t b1v = vec_add(a1v, a3v); \
/* int b3 = a1 - a3; */ \
vec_s16_t b3v = vec_sub(a1v, a3v); \
/* int b4 = a4 + a6; */ \
vec_s16_t b4v = vec_add(a4v, a6v); \
/* int b6 = a4 - a6; */ \
vec_s16_t b6v = vec_sub(a4v, a6v); \
/* int b5 = a5 + a7; */ \
vec_s16_t b5v = vec_add(a5v, a7v); \
/* int b7 = a5 - a7; */ \
vec_s16_t b7v = vec_sub(a5v, a7v); \
\
/* DST(0, b0 + b1) */ \
sa8d0v = vec_add(b0v, b1v); \
/* DST(1, b0 - b1) */ \
sa8d1v = vec_sub(b0v, b1v); \
/* DST(2, b2 + b3) */ \
sa8d2v = vec_add(b2v, b3v); \
/* DST(3, b2 - b3) */ \
sa8d3v = vec_sub(b2v, b3v); \
/* DST(4, b4 + b5) */ \
sa8d4v = vec_add(b4v, b5v); \
/* DST(5, b4 - b5) */ \
sa8d5v = vec_sub(b4v, b5v); \
/* DST(6, b6 + b7) */ \
sa8d6v = vec_add(b6v, b7v); \
/* DST(7, b6 - b7) */ \
sa8d7v = vec_sub(b6v, b7v); \
}
static int pixel_sa8d_8x8_core_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
int32_t i_satd=0;
PREP_DIFF;
vec_s16_t diff0v, diff1v, diff2v, diff3v, diff4v, diff5v, diff6v, diff7v;
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff0v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff1v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff2v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff3v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff4v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff5v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff6v );
VEC_DIFF_H( pix1, i_pix1, pix2, i_pix2, 8, diff7v );
vec_s16_t sa8d0v, sa8d1v, sa8d2v, sa8d3v, sa8d4v, sa8d5v, sa8d6v, sa8d7v;
SA8D_1D_ALTIVEC(diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v);
VEC_TRANSPOSE_8(diff0v, diff1v, diff2v, diff3v,
diff4v, diff5v, diff6v, diff7v,
sa8d0v, sa8d1v, sa8d2v, sa8d3v,
sa8d4v, sa8d5v, sa8d6v, sa8d7v );
SA8D_1D_ALTIVEC(sa8d0v, sa8d1v, sa8d2v, sa8d3v,
sa8d4v, sa8d5v, sa8d6v, sa8d7v );
/* accumulation of the absolute value of all elements of the resulting block */
vec_s16_t abs0v = VEC_ABS(sa8d0v);
vec_s16_t abs1v = VEC_ABS(sa8d1v);
vec_s16_t sum01v = vec_add(abs0v, abs1v);
vec_s16_t abs2v = VEC_ABS(sa8d2v);
vec_s16_t abs3v = VEC_ABS(sa8d3v);
vec_s16_t sum23v = vec_add(abs2v, abs3v);
vec_s16_t abs4v = VEC_ABS(sa8d4v);
vec_s16_t abs5v = VEC_ABS(sa8d5v);
vec_s16_t sum45v = vec_add(abs4v, abs5v);
vec_s16_t abs6v = VEC_ABS(sa8d6v);
vec_s16_t abs7v = VEC_ABS(sa8d7v);
vec_s16_t sum67v = vec_add(abs6v, abs7v);
vec_s16_t sum0123v = vec_add(sum01v, sum23v);
vec_s16_t sum4567v = vec_add(sum45v, sum67v);
vec_s32_t sumblocv;
sumblocv = vec_sum4s(sum0123v, (vec_s32_t)zerov );
sumblocv = vec_sum4s(sum4567v, sumblocv );
sumblocv = vec_sums(sumblocv, (vec_s32_t)zerov );
sumblocv = vec_splat(sumblocv, 3);
vec_ste(sumblocv, 0, &i_satd);
return i_satd;
}
static int pixel_sa8d_8x8_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
int32_t i_satd;
i_satd = (pixel_sa8d_8x8_core_altivec( pix1, i_pix1, pix2, i_pix2 )+2)>>2;
return i_satd;
}
static int pixel_sa8d_16x16_altivec( uint8_t *pix1, intptr_t i_pix1,
uint8_t *pix2, intptr_t i_pix2 )
{
int32_t i_satd;
i_satd = (pixel_sa8d_8x8_core_altivec( &pix1[0], i_pix1, &pix2[0], i_pix2 )
+ pixel_sa8d_8x8_core_altivec( &pix1[8], i_pix1, &pix2[8], i_pix2 )
+ pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1], i_pix1, &pix2[8*i_pix2], i_pix2 )
+ pixel_sa8d_8x8_core_altivec( &pix1[8*i_pix1+8], i_pix1, &pix2[8*i_pix2+8], i_pix2 ) +2)>>2;
return i_satd;
}
#define HADAMARD4_ALTIVEC(d0,d1,d2,d3,s0,s1,s2,s3) {\
vec_s16_t t0 = vec_add(s0, s1); \
vec_s16_t t1 = vec_sub(s0, s1); \
vec_s16_t t2 = vec_add(s2, s3); \
vec_s16_t t3 = vec_sub(s2, s3); \
d0 = vec_add(t0, t2); \
d2 = vec_sub(t0, t2); \
d1 = vec_add(t1, t3); \
d3 = vec_sub(t1, t3); \
}
#ifdef WORDS_BIGENDIAN
#define vec_perm_extend_s16(val, perm) (vec_s16_t)vec_perm(val, zero_u8v, perm)
#else
#define vec_perm_extend_s16(val, perm) (vec_s16_t)vec_perm(zero_u8v, val, perm)
#endif
#define VEC_LOAD_HIGH( p, num ) \
vec_u8_t pix8_##num = vec_ld( stride*num, p ); \
vec_s16_t pix16_s##num = vec_perm_extend_s16( pix8_##num, perm ); \
vec_s16_t pix16_d##num;
static uint64_t pixel_hadamard_ac_altivec( uint8_t *pix, intptr_t stride, const vec_u8_t perm )
{
ALIGNED_16( int32_t sum4_tab[4] );
ALIGNED_16( int32_t sum8_tab[4] );
LOAD_ZERO;
VEC_LOAD_HIGH( pix, 0 );
VEC_LOAD_HIGH( pix, 1 );
VEC_LOAD_HIGH( pix, 2 );
VEC_LOAD_HIGH( pix, 3 );
HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
pix16_s0,pix16_s1,pix16_s2,pix16_s3);
VEC_LOAD_HIGH( pix, 4 );
VEC_LOAD_HIGH( pix, 5 );
VEC_LOAD_HIGH( pix, 6 );
VEC_LOAD_HIGH( pix, 7 );
HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
pix16_s4,pix16_s5,pix16_s6,pix16_s7);
VEC_TRANSPOSE_8(pix16_d0, pix16_d1, pix16_d2, pix16_d3,
pix16_d4, pix16_d5, pix16_d6, pix16_d7,
pix16_s0, pix16_s1, pix16_s2, pix16_s3,
pix16_s4, pix16_s5, pix16_s6, pix16_s7);
HADAMARD4_ALTIVEC(pix16_d0,pix16_d1,pix16_d2,pix16_d3,
pix16_s0,pix16_s1,pix16_s2,pix16_s3);
HADAMARD4_ALTIVEC(pix16_d4,pix16_d5,pix16_d6,pix16_d7,
pix16_s4,pix16_s5,pix16_s6,pix16_s7);
vec_u16_t addabs01 = vec_add( VEC_ABSOLUTE(pix16_d0), VEC_ABSOLUTE(pix16_d1) );
vec_u16_t addabs23 = vec_add( VEC_ABSOLUTE(pix16_d2), VEC_ABSOLUTE(pix16_d3) );
vec_u16_t addabs45 = vec_add( VEC_ABSOLUTE(pix16_d4), VEC_ABSOLUTE(pix16_d5) );
vec_u16_t addabs67 = vec_add( VEC_ABSOLUTE(pix16_d6), VEC_ABSOLUTE(pix16_d7) );
vec_u16_t sum4_v = vec_add(vec_add(addabs01, addabs23), vec_add(addabs45, addabs67));
vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum4_v, zero_s32v), zero_s32v), 12, sum4_tab);
vec_s16_t tmpi0 = vec_add(pix16_d0, pix16_d4);
vec_s16_t tmpi4 = vec_sub(pix16_d0, pix16_d4);
vec_s16_t tmpi1 = vec_add(pix16_d1, pix16_d5);
vec_s16_t tmpi5 = vec_sub(pix16_d1, pix16_d5);
vec_s16_t tmpi2 = vec_add(pix16_d2, pix16_d6);
vec_s16_t tmpi6 = vec_sub(pix16_d2, pix16_d6);
vec_s16_t tmpi3 = vec_add(pix16_d3, pix16_d7);
vec_s16_t tmpi7 = vec_sub(pix16_d3, pix16_d7);
int sum4 = sum4_tab[3];
VEC_TRANSPOSE_8(tmpi0, tmpi1, tmpi2, tmpi3,
tmpi4, tmpi5, tmpi6, tmpi7,
pix16_d0, pix16_d1, pix16_d2, pix16_d3,
pix16_d4, pix16_d5, pix16_d6, pix16_d7);
vec_u16_t addsum04 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d0, pix16_d4) ),
VEC_ABSOLUTE( vec_sub(pix16_d0, pix16_d4) ) );
vec_u16_t addsum15 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d1, pix16_d5) ),
VEC_ABSOLUTE( vec_sub(pix16_d1, pix16_d5) ) );
vec_u16_t addsum26 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d2, pix16_d6) ),
VEC_ABSOLUTE( vec_sub(pix16_d2, pix16_d6) ) );
vec_u16_t addsum37 = vec_add( VEC_ABSOLUTE( vec_add(pix16_d3, pix16_d7) ),
VEC_ABSOLUTE( vec_sub(pix16_d3, pix16_d7) ) );
vec_u16_t sum8_v = vec_add( vec_add(addsum04, addsum15), vec_add(addsum26, addsum37) );
vec_ste(vec_sums(vec_sum4s((vec_s16_t)sum8_v, zero_s32v), zero_s32v), 12, sum8_tab);
int sum8 = sum8_tab[3];
ALIGNED_16( int16_t tmp0_4_tab[8] );
vec_ste(vec_add(pix16_d0, pix16_d4), 0, tmp0_4_tab);
sum4 -= tmp0_4_tab[0];
sum8 -= tmp0_4_tab[0];
return ((uint64_t)sum8<<32) + sum4;
}
static const vec_u8_t hadamard_permtab[] =
{
CV(0x10,0x00,0x11,0x01, 0x12,0x02,0x13,0x03, /* pix = mod16 */
0x14,0x04,0x15,0x05, 0x16,0x06,0x17,0x07 ),
CV(0x18,0x08,0x19,0x09, 0x1A,0x0A,0x1B,0x0B, /* pix = mod8 */
0x1C,0x0C,0x1D,0x0D, 0x1E,0x0E,0x1F,0x0F )
};
static uint64_t pixel_hadamard_ac_16x16_altivec( uint8_t *pix, intptr_t stride )
{
int idx = ((uintptr_t)pix & 8) >> 3;
vec_u8_t permh = hadamard_permtab[idx];
vec_u8_t perml = hadamard_permtab[!idx];
uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, permh );
sum += pixel_hadamard_ac_altivec( pix+8*stride+8, stride, perml );
return ((sum>>34)<<32) + ((uint32_t)sum>>1);
}
static uint64_t pixel_hadamard_ac_16x8_altivec( uint8_t *pix, intptr_t stride )
{
int idx = ((uintptr_t)pix & 8) >> 3;
vec_u8_t permh = hadamard_permtab[idx];
vec_u8_t perml = hadamard_permtab[!idx];
uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, permh );
sum += pixel_hadamard_ac_altivec( pix+8, stride, perml );
return ((sum>>34)<<32) + ((uint32_t)sum>>1);
}
static uint64_t pixel_hadamard_ac_8x16_altivec( uint8_t *pix, intptr_t stride )
{
vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
sum += pixel_hadamard_ac_altivec( pix+8*stride, stride, perm );
return ((sum>>34)<<32) + ((uint32_t)sum>>1);
}
static uint64_t pixel_hadamard_ac_8x8_altivec( uint8_t *pix, intptr_t stride )
{
vec_u8_t perm = hadamard_permtab[ (((uintptr_t)pix & 8) >> 3) ];
uint64_t sum = pixel_hadamard_ac_altivec( pix, stride, perm );
return ((sum>>34)<<32) + ((uint32_t)sum>>1);
}
/****************************************************************************
* structural similarity metric
****************************************************************************/
static void ssim_4x4x2_core_altivec( const uint8_t *pix1, intptr_t stride1,
const uint8_t *pix2, intptr_t stride2,
int sums[2][4] )
{
ALIGNED_16( int temp[4] );
vec_u8_t pix1v, pix2v;
vec_u32_t s1v, s2v, ssv, s12v;
LOAD_ZERO;
s1v = s2v = ssv = s12v = zero_u32v;
for( int y = 0; y < 4; y++ )
{
pix1v = vec_vsx_ld( y*stride1, pix1 );
pix2v = vec_vsx_ld( y*stride2, pix2 );
s1v = vec_sum4s( pix1v, s1v );
s2v = vec_sum4s( pix2v, s2v );
ssv = vec_msum( pix1v, pix1v, ssv );
ssv = vec_msum( pix2v, pix2v, ssv );
s12v = vec_msum( pix1v, pix2v, s12v );
}
vec_st( (vec_s32_t)s1v, 0, temp );
sums[0][0] = temp[0];
sums[1][0] = temp[1];
vec_st( (vec_s32_t)s2v, 0, temp );
sums[0][1] = temp[0];
sums[1][1] = temp[1];
vec_st( (vec_s32_t)ssv, 0, temp );
sums[0][2] = temp[0];
sums[1][2] = temp[1];
vec_st( (vec_s32_t)s12v, 0, temp );
sums[0][3] = temp[0];
sums[1][3] = temp[1];
}
#define SATD_X( size ) \
static void pixel_satd_x3_##size##_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,\
intptr_t i_stride, int scores[3] )\
{\
scores[0] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix0, i_stride );\
scores[1] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix1, i_stride );\
scores[2] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix2, i_stride );\
}\
static void pixel_satd_x4_##size##_altivec( uint8_t *fenc, uint8_t *pix0, uint8_t *pix1, uint8_t *pix2,\
uint8_t *pix3, intptr_t i_stride, int scores[4] )\
{\
scores[0] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix0, i_stride );\
scores[1] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix1, i_stride );\
scores[2] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix2, i_stride );\
scores[3] = pixel_satd_##size##_altivec( fenc, FENC_STRIDE, pix3, i_stride );\
}
SATD_X( 16x16 )\
SATD_X( 16x8 )\
SATD_X( 8x16 )\
SATD_X( 8x8 )\
SATD_X( 8x4 )\
SATD_X( 4x8 )\
SATD_X( 4x4 )
#define INTRA_MBCMP_8x8( mbcmp )\
static void intra_##mbcmp##_x3_8x8_altivec( uint8_t *fenc, uint8_t edge[36], int res[3] )\
{\
ALIGNED_8( uint8_t pix[8*FDEC_STRIDE] );\
x264_predict_8x8_v_c( pix, edge );\
res[0] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
x264_predict_8x8_h_c( pix, edge );\
res[1] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
x264_predict_8x8_dc_c( pix, edge );\
res[2] = pixel_##mbcmp##_8x8_altivec( pix, FDEC_STRIDE, fenc, FENC_STRIDE );\
}
INTRA_MBCMP_8x8(sad)
INTRA_MBCMP_8x8(sa8d)
#define INTRA_MBCMP( mbcmp, size, pred1, pred2, pred3, chroma )\
static void intra_##mbcmp##_x3_##size##x##size##chroma##_altivec( uint8_t *fenc, uint8_t *fdec, int res[3] )\
{\
x264_predict_##size##x##size##chroma##_##pred1##_c( fdec );\
res[0] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
x264_predict_##size##x##size##chroma##_##pred2##_c( fdec );\
res[1] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
x264_predict_##size##x##size##chroma##_##pred3##_c( fdec );\
res[2] = pixel_##mbcmp##_##size##x##size##_altivec( fdec, FDEC_STRIDE, fenc, FENC_STRIDE );\
}
INTRA_MBCMP(satd, 4, v, h, dc, )
INTRA_MBCMP(sad, 8, dc, h, v, c )
INTRA_MBCMP(satd, 8, dc, h, v, c )
INTRA_MBCMP(sad, 16, v, h, dc, )
INTRA_MBCMP(satd, 16, v, h, dc, )
#endif // !HIGH_BIT_DEPTH
/****************************************************************************
* x264_pixel_init:
****************************************************************************/
void x264_pixel_init_altivec( x264_pixel_function_t *pixf )
{
#if !HIGH_BIT_DEPTH
pixf->sad[PIXEL_16x16] = pixel_sad_16x16_altivec;
pixf->sad[PIXEL_8x16] = pixel_sad_8x16_altivec;
pixf->sad[PIXEL_16x8] = pixel_sad_16x8_altivec;
pixf->sad[PIXEL_8x8] = pixel_sad_8x8_altivec;
pixf->sad_x3[PIXEL_16x16] = pixel_sad_x3_16x16_altivec;
pixf->sad_x3[PIXEL_8x16] = pixel_sad_x3_8x16_altivec;
pixf->sad_x3[PIXEL_16x8] = pixel_sad_x3_16x8_altivec;
pixf->sad_x3[PIXEL_8x8] = pixel_sad_x3_8x8_altivec;
pixf->sad_x4[PIXEL_16x16] = pixel_sad_x4_16x16_altivec;
pixf->sad_x4[PIXEL_8x16] = pixel_sad_x4_8x16_altivec;
pixf->sad_x4[PIXEL_16x8] = pixel_sad_x4_16x8_altivec;
pixf->sad_x4[PIXEL_8x8] = pixel_sad_x4_8x8_altivec;
pixf->satd[PIXEL_16x16] = pixel_satd_16x16_altivec;
pixf->satd[PIXEL_8x16] = pixel_satd_8x16_altivec;
pixf->satd[PIXEL_16x8] = pixel_satd_16x8_altivec;
pixf->satd[PIXEL_8x8] = pixel_satd_8x8_altivec;
pixf->satd[PIXEL_8x4] = pixel_satd_8x4_altivec;
pixf->satd[PIXEL_4x8] = pixel_satd_4x8_altivec;
pixf->satd[PIXEL_4x4] = pixel_satd_4x4_altivec;
pixf->satd_x3[PIXEL_16x16] = pixel_satd_x3_16x16_altivec;
pixf->satd_x3[PIXEL_8x16] = pixel_satd_x3_8x16_altivec;
pixf->satd_x3[PIXEL_16x8] = pixel_satd_x3_16x8_altivec;
pixf->satd_x3[PIXEL_8x8] = pixel_satd_x3_8x8_altivec;
pixf->satd_x3[PIXEL_8x4] = pixel_satd_x3_8x4_altivec;
pixf->satd_x3[PIXEL_4x8] = pixel_satd_x3_4x8_altivec;
pixf->satd_x3[PIXEL_4x4] = pixel_satd_x3_4x4_altivec;
pixf->satd_x4[PIXEL_16x16] = pixel_satd_x4_16x16_altivec;
pixf->satd_x4[PIXEL_8x16] = pixel_satd_x4_8x16_altivec;
pixf->satd_x4[PIXEL_16x8] = pixel_satd_x4_16x8_altivec;
pixf->satd_x4[PIXEL_8x8] = pixel_satd_x4_8x8_altivec;
pixf->satd_x4[PIXEL_8x4] = pixel_satd_x4_8x4_altivec;
pixf->satd_x4[PIXEL_4x8] = pixel_satd_x4_4x8_altivec;
pixf->satd_x4[PIXEL_4x4] = pixel_satd_x4_4x4_altivec;
pixf->intra_sad_x3_8x8 = intra_sad_x3_8x8_altivec;
pixf->intra_sad_x3_8x8c = intra_sad_x3_8x8c_altivec;
pixf->intra_sad_x3_16x16 = intra_sad_x3_16x16_altivec;
pixf->intra_satd_x3_4x4 = intra_satd_x3_4x4_altivec;
pixf->intra_satd_x3_8x8c = intra_satd_x3_8x8c_altivec;
pixf->intra_satd_x3_16x16 = intra_satd_x3_16x16_altivec;
pixf->ssd[PIXEL_16x16] = pixel_ssd_16x16_altivec;
pixf->ssd[PIXEL_8x8] = pixel_ssd_8x8_altivec;
pixf->sa8d[PIXEL_16x16] = pixel_sa8d_16x16_altivec;
pixf->sa8d[PIXEL_8x8] = pixel_sa8d_8x8_altivec;
pixf->intra_sa8d_x3_8x8 = intra_sa8d_x3_8x8_altivec;
pixf->var[PIXEL_16x16] = pixel_var_16x16_altivec;
pixf->var[PIXEL_8x8] = pixel_var_8x8_altivec;
pixf->hadamard_ac[PIXEL_16x16] = pixel_hadamard_ac_16x16_altivec;
pixf->hadamard_ac[PIXEL_16x8] = pixel_hadamard_ac_16x8_altivec;
pixf->hadamard_ac[PIXEL_8x16] = pixel_hadamard_ac_8x16_altivec;
pixf->hadamard_ac[PIXEL_8x8] = pixel_hadamard_ac_8x8_altivec;
pixf->ssim_4x4x2_core = ssim_4x4x2_core_altivec;
#endif // !HIGH_BIT_DEPTH
}